Nuraval Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has a long brown beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.
History: A powerful brothel owner made him what he is. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father
Ideals: Passionate, Persistence, Fighting. Bonds: Mentor, Family. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 2000 cp. 1 Superior lock.
Thomas Melancon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean pastel cloak covering his clean studded leather. His long auburn hair reaches down to his waist. He has gleaming, smiling brown eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Thomas was raised in a hard working conservative environment. A gifted student he started as a Merchant, but he got bored and became a Unemployed. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Religious, Job, Enemies, Criminal record. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 76 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Giant, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 1700 gp.
Chay Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His chestnut hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Artistic, Fighting. Flaws: Insane, Emotional. Bonds: Attractive. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Guy Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, yellow, dusty cloak. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his blonde hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with his god.
History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, PTSD, Fearful. Bonds: Religious. Occupation: Crown-heir
Voice: Booming voice
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Holy water.
Valafar Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly, Shy, PTSD. Bonds: Rich, In love. Occupation: Spy
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
Possessions: 1000 sp.
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