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Advanced [show]


Purson Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a white small hat and white clothes. His chestnut hair is kept up in a ponytail inside a small hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Passionate. Flaws: Insane, Shy, Depressed. Bonds: Adventurer, Military. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Purson Mayhem, Male Tiefling Rogue 4
Medium (5'10") Tiefling, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Hobart Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a robe, a symbol of death around his neck, and a bow on his belt, and his gloved hand is found clutching a bow. His silver hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Hobart grew up listening to his father's many stories. Hobart was born on a far northern forest where he grew up under the tutelage of his father, an expert Shoemaker. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Artistic, Justice. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Hobart Wildcloak, Male Halfling Rogue 14
Small (3'3") Halfling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 86 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 6000 gp.


Social Check DCs


Wrenn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a scimitar. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He snorts whenever he laughs or is feeling confident. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Wrenn was raised in a hard working conservative environment. His psionic abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Actor.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Wrenn Scheppen, Male Gnome Warrior 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Fibblestib Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely green suit with pastel socks and a vest with buckled shoes. His white hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Fibblestib was raised in a hard working conservative environment. A gifted student he started as a Shepherd, but he got bored and became a Barrister. He has set out to sabotage the competition.

Motivation: Many brigands want him driven away.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Barrister

Voice: Hollow voice

Attributes [hide]

Fibblestib Raulnor, Male Gnome Paladin 13
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 12
Hit Points 97 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 200 pp. Brown-green garnet (50 gp). Alexandrite (1400 gp). Rhodochrosite (14 gp). Jade (50 gp). Citrine (20 gp). Deep blue spinel (1400 gp). Iolite (20 gp). Sardonyx (20 gp). Sard (20 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Alton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and black robe with the hood down, and carries pickaxes. His blonde hair is cut short with large spiked bangs in the front. He has several tiny jet earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Fighting. Bonds: Rich, Job, Military, Religious. Occupation: Tailor

Voice: Spits and sputters

Attributes [hide]

Heward Alton, Male Human Adept 10
Medium (5'11") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 34 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)18 (+4) 17 (+3)12 (+1)
Skills Deception +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Abyssal, Celestial, Dwarven, Draconic
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1700 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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