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NPC Generator

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Advanced [show]


Ahvain Hanali, Male Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Ahvain studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahvain fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Logical, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Bellfounder

Voice: Raspy

Attributes [hide]

Ahvain Hanali, Male Elf Aristocrat 1
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 700 sp. Jade (140 gp).


Social Check DCs


Azzakh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His crest is brass and curly. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Persistence. Bonds: Job, Religious, Slave. Occupation: Locksmith

Voice: Pronounces O like U

Attributes [hide]

Azzakh Xephyrbahnor, Male Dragonborn Druid 5
Medium (6'8") Dragonborn, Lawful Evil (CR 5)
Armor Class 12
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple black line shooting up and back down. His tied-back hair is golden. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Adventurer, Religious. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Oblar Tallfellow, Male Halfling Ranger 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a brown suit, tan shirt, and green tie. He wears his blonde hair up in a very large beehive style do. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Soapmaker business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gorfel grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gorfel. He has set out to sabotage the competition.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Military, Job, Criminal record, Rich. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Gorfel Gladstone, Male Half-Orc Wizard 7
Medium (6'1") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 14 (+2)16 (+3)
Skills Persuasion +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Rock crystal (30 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His golden hair is knotted and matted. He has several tiny jet earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Fisher, but he got bored and became a Barkeep. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Rich, Job. Occupation: Barkeep

Voice: Italian accent

Attributes [hide]

Tordek Caebrek, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 370 gp. 1 Banded mail.


Social Check DCs

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