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NPC Generator

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Advanced [show]


Cory Rylan, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull yellow sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He wears his hair in dreadlocks. His amber eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and revenge

Flaws: Shy. Bonds: Adventurer, Enemies. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Cory Rylan, Male Human Expert 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Terran, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Gilbert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: An older man who wears light armors faded through time and improper care, he is not a threatening figure. With bright chestnut hair and a scraggly beard. His brown eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Laborer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Gilbert Winterbourne, Male Human Expert 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +5

Possessions: 110 gp.


Social Check DCs


Vondal Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is always cut to a buzz. He has gray eyes and a blue hat with a brown feather.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When Vondal reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Artistic. Flaws: Secretive. Bonds: Attractive, Military. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Vondal Trueanvil, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Nirgel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of the four houses of cards around his neck, and a axe on his belt. His black hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.

History: He was born a particularly ugly child, much to the horror of his parents. His parents enrolled him in a Cleric school at a young age so that he could practice his divine talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Fighting, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Nirgel Sympathy, Male Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Insight +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Terran
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Violet garnet (600 gp). Star ruby (800 gp). Rhodochrosite (15 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Unemployed, Zook learned a great deal about his mother's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Unemployed job and began his own company from there.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy, Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Unemployed

Voice: Sleepy voice

Attributes [hide]

Zook Miggledy, Male Gnome Expert 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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