Morgran Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. He has shaved his head bald. He tend to wears goggles to shield his eyes.
Personality: This man loves singing and to teach people singing more than just about anything. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born several months after his mother was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morgran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morgran. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day
Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: Just what you see.
Thradal Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. His brown hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of a Fisher, who enjoyed hunting, Thradal was taken on many hunting expeditions. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Debt, Adventurer. Occupation: Spy
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Guy Ogden, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male dresses like a well dressed Dyer does. He is tall, broad shouldered and powerfully built. His hair is long and golden with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to loving parents in a slum to the east. Like his father and his sister before him, after school he went straight into learning to become a Dyer. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult
Flaws: Forgetful. Bonds: Job, Family, Poor. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 400 sp. Brass mug with jade inlays (200 gp). 1 Hourglass.
Peter Garfield, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. He wears a Stetson hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world.
Ideals: Justice, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Everard Hastings, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, white, dusty cloak. His golden hair, when down, is lengthy. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: The child of a Miner, who enjoyed hunting, Everard was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Dilettante. He has drifted from career to career and currently works as a Dilettante.
Motivation: Wants to open a new tavern; and he feels threatened by others
Flaws: Shy, Insomniac, Fearful. Bonds: Nature, Job. Occupation: Dilettante
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 48 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
