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Advanced [show]


Himo Berevan, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, In love, Mentor. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Himo Berevan, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Red-brown spinel (100 gp). Citrine (50 gp).


Social Check DCs


Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears bulky green painted plate armor. He is muscular with a powerful set of arms. He keeps his long auburn hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others.

Flaws: Insane, Fearful. Bonds: Attractive, Military, Immigrant. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Naal Iranapha, Male Elf Commoner 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)15 (+2) 15 (+2)10 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Jet (110 gp). 2 Smokesticks.


Social Check DCs


Rurik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has amber eyes and a brown hat with a white feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Rurik took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Gifted. Flaws: Greedy, Mundane. Bonds: Slave. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rurik Fireforge, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Darrow Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His hair is white and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west his family was never financially stable. A freak accident while working with his Stableman mother left him crippled. He has worked as a Barkeep like his mother before him.

Motivation: To be a Stableman again; and sabotage a competitor

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

Darrow Goodearth, Male Halfling Adept 4
Small (2'10") Halfling, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10000 cp. White opal (1200 gp). Rock crystal (60 gp).


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey armored body suit, with a simple green line shooting up and back down. His crest is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic. Flaws: Insane, Impulsive, Shy. Occupation: Tanner

Voice: Jamaican accent

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Rogue 2
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp. Malachite (14 gp). Moss agate (14 gp). Chrysoprase (20 gp). 1 Masterwork Common Melee.


Social Check DCs

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