Az-Bror Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His white hair is drawn into a tight pony tail with a cross scrunchie. His eyes are hazel.
Personality: He is overprotective of those who hire his services. He is harsh and unforgiving.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Az-Bror's homeland. Az-Bror decided to take the middle way and become a bodyguard. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Bookbinder
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 116 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
Possessions: 10000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Black velvet mask with numerous citrines (70 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1300 gp). Sapphire pendant on gold chain (2500 gp). Silver chalice with lapis lazuli gems (70 gp). Large well-done wool tapestry (300 gp). Jeweled anklet (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (300 gp). Silver ewer (10 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Sapphire pendant on gold chain (2500 gp). Gold dragon comb with red garnet eye (1300 gp). Sapphire pendant on gold chain (2500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled electrum ring (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trynnicus Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is brass, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: The child of western immigrants he idolized his father. His father was a soldier and died while he was still young. Trynnicus was left his father's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Philantrophist. Bonds: Poor, Attractive, Immigrant, Military. Occupation: Sailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 sp.
Hupe Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His head has been shaved. His amber eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in the south to a Sailor, Hupe learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Sailor
Voice: French accent
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Erevan Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a robe, a symbol of his god around his neck, and a dagger on his belt. He wears a wide-brimmed hat to cover his moderate length brown hair. His face is covered beneath a completely black helmet.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He has achieved small success as a Architect.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Lazy. Bonds: Job, Military. Occupation: Architect
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 3000 sp. Azurite (4 gp). Violet garnet (700 gp).
Pog Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A 3'7" northern man, he wears tight fighting clothing, which leaves very little to the imagination. His long blonde hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Laborer, who enjoyed hunting, Pog was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 15000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
