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Frederick Beverly, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple brown robe with black stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His blue eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Interpreter soon after.

Motivation: His religion dominates his actions; and to be a barrister again

Flaws: Secretive. Bonds: Job, Military, Poor, Religious. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Frederick Beverly, Male Human Ranger 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Banded agate (9 gp). 1 Everburning torch.


Social Check DCs


Sammal Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses in green turtlenecks beneath a red coat with violet slacks. His long white hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Sammal was born in the east. At a young age he loved to build and create. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Debt. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Sammal Charity, Male Tiefling Aristocrat 8
Medium (5'3") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +4

Possessions: 800 gp. Cloth of gold vestments (130 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Gold dragon comb with red garnet eye (1300 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Weary, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He sports pastel clothing, slightly heavier than average wear. His red hair is knotted and matted. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and doesn't want to be a miller and was forced into it by his family

Bonds: Attractive, Job, Family, Religious, Enemies. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Qemuel Weary, Male Tiefling Fighter 3
Medium (6'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Investigation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Don Hadlee, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He wears a colorful flower in his auburn hair. He has gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and many giants want him driven away

Ideals: Professionalism. Flaws: Antagonistic, Insane. Bonds: Attractive, Poor. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Don Hadlee, Male Human Commoner 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Sethrekar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brass crest is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: Born in the west his family was never financially stable. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Sethrekar Yarjerit, Male Dragonborn Warrior 5
Medium (6'3") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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