Traubon Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is wearing a long, green cloak. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Traubon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Pacifist, Gifted, Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 40 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 gp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Uthemar Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his blue eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's attracted to the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Optimist. Flaws: Insane. Bonds: Adventurer, Nature, Has a crush. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2200 sp.
Gilbert Washington, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast desert. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac
Flaws: Insomniac. Bonds: Criminal record, Adventurer, Nature, Debt, Family. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 50 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 600 gp. Sard (80 gp). Azurite (5 gp). Star rose quartz (80 gp). Blue star sapphire (1400 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Hematite (5 gp). Tiger eye turquoise (5 gp).
Halander Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light brown in addition to tight pants. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.
Personality: Halander is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Ploughman profession.
History: He was born at the edge of vast mountains. He helped his father out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: Expand his business.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Hunter
Voice: American accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 15
Hit Points 71 (12d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
Possessions: 4000 gp. 1 Minor magic item.
Lamlis Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man very much looks the part of a Soapmaker. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he'd like to take his coworkers down a peg
Ideals: Optimist. Bonds: Job, Adventurer, Immigrant, In love. Occupation: Soapmaker
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 12)
Armor Class 14
Hit Points 76 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Druidic
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: Black pearl (1300 gp). Tiger eye turquoise (8 gp). Hematite (8 gp). Rhodochrosite (8 gp). White pearl (80 gp). Smoky quartz (50 gp). Blue quartz (8 gp). Onyx (50 gp). Chalcedony (50 gp). Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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