Diggory Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to fit into much smaller and tighter spaces than normal.
History: Diggory hails from a village terrorized by dire rats. His family was turned out during the war. He and his family wandered south to less war torn lands. He was granted druidic powers by his dying brother.
Motivation: Revenge; and many dire rats want him driven away
Ideals: Passionate, Gifted. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 103 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 370 pp. Chalcedony (50 gp).
Seven Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His white fur is lengthy. His yellow eyes are passionate and lively.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of orcs once and for all.
History: Seven hails from a village terrorized by orcs. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Knight has made it difficult for him to sleep.
Motivation: Expand his business; and to pay off his debts
Flaws: Insomniac. Bonds: Attractive, Enemies, Job, Debt. Occupation: Knight
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Ignan, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp.
Reirak Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black tunic with red highlights, and long white pants that bunch up around his shoes. He has brown hair. His face is scarred and worn.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He uses divination through singing.
History: Born to a Soapmaker, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted psionic powers by his dying brother.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Debt, Job. Occupation: Cook
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Chain shirt.
Dustin Wharton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear.
Ideals: Entrepeneur, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Ploughman
Voice: Low range voice
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Guy Myerscough, Male Human [Permalink]
Personal [hide]
Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His long golden hair reaches down to his waist. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality
Ideals: Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Poor, Immigrant. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
