Spear Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'10" western man, he wears a pastel costume with the symbols of strength on his torso. His beige fur is slicked back into a classic pompadour. This hazel eyed westerner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small forest village. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He loathes his own lifestyle; and his religion dominates his actions
Ideals: Opinionated. Flaws: Depressed. Bonds: Religious, Nature, Enemies. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Mystan, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. His scarlet crest is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gold.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a small toy that he constantly fidgets with.
History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and to be a mercenary again
Flaws: Mundane, Addict, Ugly, Insane. Bonds: Rich, Job. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 88 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp).
Henry Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is kept up in a ponytail inside a broad hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in the north to a Shoemaker, Henry learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He became a Shoemaker soon after.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Shoemaker
Voice: Italian accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 57 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3
Possessions: 3000 gp. Deep blue spinel (1100 gp). Alexandrite (1100 gp). Star rose quartz (70 gp). Banded agate (5 gp). Sard (70 gp). Jade (150 gp).
Crampernap Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His hair is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Crampernap studied abroad. A few years later when the east was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly. Bonds: Nature, Adventurer, Immigrant. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 31000 sp. Amethyst (60 gp). Aquamarine (1000 gp). White opal (1000 gp). Malachite (12 gp).
Salasar Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'8" and wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His right leg appears badly burned and disfigured. His brass crest is braided into rings. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats
Ideals: Entrepeneur. Bonds: Immigrant, Job, Enemies. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 9000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!