Fargrim Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing colorful clothing, dressed as a Ploughman. His blonde hair is greasy and uncared for. His eyes are blue and he is always smoking a pipe.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Ploughman
Voice: Jamaican accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 66 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
Possessions: 240 pp.
Berrian Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his brown robe. He wears a deerstalker hat to hide his balding. His violet eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.
History: The child of a Architect, who enjoyed hunting, Berrian was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a stylist and was forced into it by his family
Ideals: Gifted. Bonds: Attractive, Nature, Family. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 7 (-2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Cagak Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of his god around his neck, and a axe on his belt. His silver hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.
History: His father raised him in a mountain cabin. Cagak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his singing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Poor, Nature. Occupation: Navigator
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. Deep green spinel (140 gp). 1 Chain shirt. 1 Full Plate. 1 Breastplate.
Eldon Munggen, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a simple red robe with tan stripes complete with hood. His whole body is exceptionally muscular. He keeps his golden hair in a flapper bob. His green eyes peer out from beneath his deerstalker red hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Shoemaker, who enjoyed hunting, Eldon was taken on many hunting expeditions. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Joker, Impeccable, Gifted. Bonds: Immigrant, Nature. Occupation: Stylist
Voice: Sore throat, cough
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 15
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Einkil Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His hair is black and very short. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Einkil was raised in a hard working conservative environment. He dropped out of school before completing his studies. He became a Servant soon after.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Tourmaline (50 gp). Obsidian (13 gp). Jasper (40 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
