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NPC Generator

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Advanced [show]


Halander Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His auburn hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Detective again; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Job. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Halander Strongbones, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)12 (+1) 10 (+0)17 (+3)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. Lapis lazuli (11 gp). Onyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His crest is red and very short. He wears a mask on his face.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by brigands. Tarhun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Wants to work out more often; and revenge

Ideals: Fighting, Gifted, Athletic. Bonds: Enemies, Poor. Occupation: Ploughman

Voice: Draws out vowels

Attributes [hide]

Tarhun Mystan, Male Dragonborn Bard 10
Medium (6'5") Dragonborn, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)16 (+3) 13 (+1)15 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Smoky quartz (50 gp). Golden yellow topaz (300 gp). Smoky quartz (50 gp). Black pearl (300 gp). Rhodochrosite (13 gp). Star ruby (700 gp). Hematite (13 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brass crest is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: Born in the south to a Priest, Dazzazn learned a great deal about his mother's area of expertise. His childhood dream was to be a Seamstress, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is unsatisfied with his job

Flaws: Shy, Insomniac, Greedy. Bonds: Poor, Job. Occupation: Priest

Voice: Speaks with squeezed throat

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Rogue 3
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lewis Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a Stetson hat to cover his moderate length golden hair. His eyes are blue and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Slow speaker

Attributes [hide]

Lewis Ainsley, Male Human Warlock 11
Medium (5'7") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 98 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 15 (+2)8 (-1)
Skills Athletics +5, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ralf Quinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is long and golden with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. His green eyes dart from person to person.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Quinton, Male Human Bard 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Red spinel (160 gp).


Social Check DCs

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