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NPC Generator

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Advanced [show]


Carrie Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism. Flaws: Ugly, Insane, Disease. Bonds: Guardian. Occupation: Scribe

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Carrie Firahel, Male Elf Wizard 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. Tourmaline (120 gp). 1 Magnifying glass. 1 Healer’s kit.


Social Check DCs


Gardain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. His hair, while still mostly brown, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is harsh and unforgiving.

History: He was born in the north. A gifted student he started as a Layabout, but he got bored and became a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Rich, Job, Immigrant. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Gardain Bigtoe, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 13 (+1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Fallond Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Sage does. His auburn hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: He is greedy; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich, Slave. Occupation: Sage

Voice: Jittery and nervous

Attributes [hide]

Fallond Bofdann, Male Dwarf Expert 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 19 (+4)15 (+2) 15 (+2)8 (-1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Large well-done wool tapestry (600 gp). 1 Good lock.


Social Check DCs


Habor Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his white hair in a pixie cut. His red unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Tiefling compassion; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Disease, Impulsive, Racist. Bonds: Poor. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Habor Devotion, Male Tiefling Rogue 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)18 (+4)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Patrick Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair has been sun bleached extensively. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Patrick Beitz, Male Human Aristocrat 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. Pink pearl (160 gp).


Social Check DCs

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