Salasar Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His crest is rusty and curly. He has a tattooed face.
Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. Days after completing his studies, news broke out that his hometown was attacked by brigands. Salasar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud
Ideals: Impeccable. Flaws: Hedonist. Bonds: Adventurer, Poor, Enemies. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Giant
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 10 pp.
Kiirith Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no crest. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves dancing and to teach people dancing more than just about anything. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Kiirith grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting, Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer. Occupation: Map Maker
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 900 gp. Lapis lazuli (8 gp). Moss agate (8 gp). Aquamarine (600 gp). Rock crystal (60 gp). Sard (60 gp). Tiger eye turquoise (8 gp). Chalcedony (60 gp). Red spinel (60 gp).
Charles Springfield, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His head has been shaved. His green eyes dart from person to person to random spaces in the air.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Charles lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in whip use. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1000 gp. Jasper (40 gp). Golden yellow topaz (700 gp). Azurite (12 gp). Carnelian (40 gp). 1 Minor magic item.
Ekemon Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His top hat is riddled with cuts and holes. He has several tiny sapphire earrings on each ear.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Gifted from a young age, Ekemon studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by goblins. Ekemon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Many goblins want him driven away.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Family. Occupation: Body Guard
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 5000 cp. White pearl (80 gp).
Fabien Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears green painted combat armor at almost all times. He has chestnut hair. He has hazel eyes and a green hat with a red feather.
Personality: He is almost excessively polite to everyone, even when angry. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Adventurer. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 68 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!