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NPC Generator

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Advanced [show]


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. He keeps his silver hair in a pixie cut. He has several tiny amethyst earrings on each ear.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses divination through singing.

History: Olunt was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Slave Trader.

Motivation: He has money and likes to spend it; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Rich, Job. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Olunt Holderhek, Male Dwarf Monk 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his shortbow. His lavender fur is heavily combed to the left. His amber eyes peer out from beneath his small white hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Guard business at a young age. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Further expansion of business.

Flaws: Antagonistic, Secretive. Bonds: Job, Rich. Occupation: Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Seven Plume, Male Tabaxi Druid 8
Medium (6'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 500 gp. Solid gold idol (1000 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Lorm Gyula, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'8" and muscular, this eastern man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. He has styled his chestnut hair well, parting it to the right. His green eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: To be a Performer again; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Nature, Job. Occupation: Herbalist

Voice: Shortens vowels

Attributes [hide]

Lorm Gyula, Male Half-Orc Ranger 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp.


Social Check DCs


Oren Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. His black hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: Cocky and sure of himself, he believes he is the best Painter born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Painter

Voice: Scratchy, weak

Attributes [hide]

Oren Greenleaf, Male Halfling Expert 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 38 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Performance +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (600 gp). An abacus with copper, silver and gold markers (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Ahrim Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He wears his chestnut hair up. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 13 years.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Ahrim Suspicion, Male Tiefling Commoner 9
Medium (5'11") Tiefling, Lawful Evil (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 11 (+0)15 (+2)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 70 pp.


Social Check DCs

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