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NPC Generator

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Advanced [show]


Adam Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, black cloak. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has wavy red hair. His eyes are green and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Adam was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of goblins; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Job, Adventurer, Enemies. Occupation: Priest

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Marleigh, Male Human Commoner 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 400 sp. 1 Good lock.


Social Check DCs


Arjhan Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green collared shirt and brown pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. He has done his best to style his rusty crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cursed with a spirit at a very young age, Arjhan has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly, Shy, Disease. Bonds: Religious, Immigrant. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Arjhan Daardendrian, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1800 gp. Black opal (1100 gp). Chrysoberyl (100 gp). Amethyst (100 gp). Malachite (9 gp). Chalcedony (20 gp). Aquamarine (500 gp). Freshwater pearl (9 gp). Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Thorin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His chestnut hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Enemies, Military. Occupation: Sculptor

Voice: German accent

Attributes [hide]

Thorin Daerdahk, Male Dwarf Wizard 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Insight +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 20000 cp.


Social Check DCs


Caeldrim Liadon, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bristling with hidden weapons, mostly daggers and hammers. His silver hair is styled in orderly dreadlocks. His eyes are a pleasant gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Revenge.

Ideals: Joker. Flaws: Disease. Bonds: Criminal record, Enemies, Family. Occupation: Stylist

Voice: Shortens vowels

Attributes [hide]

Caeldrim Liadon, Male Elf Cleric 13
Medium (4'10") Elf, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 77 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 11 (+0)10 (+0)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (1800 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'0" and wears a lot of dark rich colors, with gold accents. He wears his golden hair up. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Gormogord studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Gormogord Copperkettle, Male Halfling Ranger 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 153 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Medicine +7, Survival +7
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502211

Possessions: 10000 gp. Gold and topaz bottle stopper cork (800 gp). Gold music box (3000 gp). Silver comb with moonstones (500 gp). Black velvet mask with numerous citrines (110 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Cloth of gold vestments (110 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Brass mug with jade inlays (600 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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