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Advanced [show]


Theobald Branson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his black robe and has his sword always slung over his shoulder. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his mother was called into army service. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Military, Nature. Occupation: Seamstress

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Branson, Male Human Cleric 2
Medium (6'0") Human, Lawful Good (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Yurk Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a yellow collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is able to make almost anything out of random pieces of junk.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Yurk was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Yurk decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Athletic, Passionate, Gifted. Bonds: Rich, Criminal record. Occupation: Hunter

Voice: Boston accent

Attributes [hide]

Yurk Darlington, Male Half-Orc Bard 5
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 12 (+1)10 (+0)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: Just what you see.


Social Check DCs


Gomory Clayton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He is tall, broad shouldered and powerfully built. His brown hair is heavily combed to the left. His green unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gomory hails from a village terrorized by dire rats. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of dire rats; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Disease, Antagonistic, Fearful. Bonds: Enemies. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Gomory Clayton, Male Human Expert 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Thunderstones.


Social Check DCs


Nelkin Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has styled his auburn hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a white middle class family as the only child. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To find somewhere to settle down; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Antagonistic, Mundane. Bonds: Enemies, Nature. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Nelkin Glenfellow, Male Halfling Warrior 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp. Jeweled anklet (1000 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


John Yardley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears violet trousers with tan and brown striped suspenders. He wears various colorful collared shirts. He wears his black hair down. His eyes are blue and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Around other people he will do his best to conceal his emotions and appear jolly.

History: John lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a crush on the local Roofer; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Enemies, Has a crush. Occupation: Priest

Voice: French accent

Attributes [hide]

John Yardley, Male Human Fighter 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Coral (80 gp).


Social Check DCs

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