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Advanced [show]


Eberdeb Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is long and white with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. Being a Adventurer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic, Fighting. Flaws: Depressed. Bonds: Rich, Attractive, Criminal record. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Eberdeb Daergel, Male Gnome Paladin 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 37000 sp. Iolite (80 gp). Moss agate (8 gp). Onyx (80 gp). Golden pearl (100 gp).


Social Check DCs


Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. He is physically well-built. His hair is cut close to his head. This gray eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many giants want him driven away; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Barbarian 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 60 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red fur is heavily combed to the right. His eyes are blue and he is always smoking a pipe.

Personality: Stoic and calm, he prefers to meditate than take action. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Seven hails from a village terrorized by orcs. Through the years after Seven was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Seven's father didn't care for him much, and the feeling was mutual. He struck the Weaver job and began his own company from there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and sabotage a competitor

Ideals: Disciplined. Flaws: Antagonistic, Greedy. Bonds: Enemies, Job. Occupation: Weaver

Voice: Indian accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Commoner 2
Medium (6'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 360 gp.


Social Check DCs


Eberdeb Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is kept up in a ponytail inside a top hat. His eyes are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great joy in being the best Mortician in town.

History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Greedy. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Eberdeb Timbers, Male Gnome Fighter 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 cp.


Social Check DCs


Sindri Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He is very pretty but has cold, dead eyes.

Personality: Sindri is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Born to a Carpenter, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Poor, Criminal record. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Sindri Rofferton, Male Gnome Cleric 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 2000 gp. Brass mug with jade inlays (300 gp).


Social Check DCs

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