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NPC Generator

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Advanced [show]


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy green suit. He keeps his black hair in a flapper bob. He has a dull look in his amber eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Criminal record, Poor, Job. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Thomas Chatham, Male Human Paladin 8
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 92 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Dimble Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This southern man typically wears blue cloth garments or leather armor. His clothes are grease stained in places. His hair is black and curly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. As long as the job gets done he does not care how it got done.

History: The child of southern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Dimble Pingun, Male Gnome Monk 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. He has wavy red hair. His brown unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Shepherd mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and to find somewhere to settle down

Ideals: Optimist, Philantrophist. Flaws: Disease, Mundane, Fearful. Bonds: Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Kildrak Aranore, Male Dwarf Ranger 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 80 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Himo Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tight fitting yellow shirt and pants. His blonde hair is kept up in a ponytail inside a small hat. His hazel eyes peer out from beneath his small yellow hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of western immigrants he idolized his mother. Himo was born on a far western plains where he grew up under the tutelage of his mother, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Bonds: Nature, Immigrant. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Himo Erenaeth, Male Elf Adept 5
Medium (5'2") Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 10 (+0)16 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Gnoll, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Sellsword profession.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Mason for hire.

Motivation: Wants to open a new tavern.

Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Mason

Voice: Stutters

Attributes [hide]

Dain Bigtoe, Male Dwarf Wizard 10
Medium (4'4") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 55 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 1200 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Rock crystal (80 gp). Obsidian (9 gp).


Social Check DCs

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