Leaf Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple violet line shooting up and back down. His gray fur is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Leaf was born with his mother's beautiful face. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is content; and to end his boredom
Flaws: Mundane, Racist. Bonds: Attractive, Criminal record. Occupation: Cook
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp).
Skûn Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his white hair up in a very large beehive style do. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Actor. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Actor job and began his own company from there.
Motivation: Expand his business.
Flaws: Ugly, Shy. Bonds: Job, Mentor. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +9 / 3d8+5, Ranged +3 / 3d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Rhodochrosite (5 gp).
Ulblyn Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large grey jacket. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ulblyn took refuge in the large cave and found the beat up trident and armor he uses now. He has been saving his money to try and buy his brother's freedom.
Motivation: He's looking for his big break; and to unite with his brother
Flaws: Ugly, Shy. Bonds: Job, Nature, Family, Adventurer. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. Tourmaline (160 gp).
Adran Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'10" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely tan suit with black socks and a vest with buckled shoes. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: He loves telling others what to do and how they should feel about things. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the west, but his parents moved at a very young age to the south. Adran was born on a far western forest where he grew up under the tutelage of his mother, an expert Hunter. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Ideals: Opinionated, Extrovert. Flaws: Depressed. Bonds: Immigrant. Occupation: Hunter
Voice: Squeaky
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Shamash Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. His bronze crest is heavily combed to the right. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion
Flaws: Terse. Bonds: Immigrant, Adventurer, Poor, Family. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 92 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 5000 gp. Rose (70 gp). Blue star sapphire (1100 gp). Pink pearl (100 gp). Rose (70 gp). Carnelian (70 gp). Amber (100 gp). Rock crystal (70 gp). Tiger eye turquoise (8 gp). Red-brown spinel (100 gp). Jade (100 gp). Sard (70 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
