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NPC Generator

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Advanced [show]


Oriax Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a brothel owner, Oriax was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and wants to have a good time and be beloved

Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Mentor. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Oriax Cheer, Male Tiefling Druid 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp. Golden yellow topaz (900 gp). Moss agate (10 gp). Blue quartz (10 gp).


Social Check DCs


Zûgor Walpole, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He is wearing a long, brown, dusty cloak, and his gloved hand is found clutching a lance. He is bald on top and has large brown tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Zûgor lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family, Immigrant, Debt. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Zûgor Walpole, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)9 (-1) 10 (+0)7 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. Black pearl (900 gp). Carnelian (20 gp).


Social Check DCs


Koeth Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is brown and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Koeth was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by drow. Koeth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Bonds: Enemies, Family, Poor, Adventurer, Criminal record. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Koeth Amakiir, Male Half-Elf Paladin 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)16 (+3) 15 (+2)13 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Terran, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Aquamarine (900 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Thoradin Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His tied-back hair is silver. This amber eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Entrepeneur. Flaws: Addict, Mundane. Bonds: Rich, Attractive, Enemies. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Thoradin Torunn, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)11 (+0) 13 (+1)7 (-2)
Skills Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Wobbles Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'7". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a scythe. His black hair is styled in orderly dreadlocks. His hazel eyes peer out from beneath his deerstalker pastel hat.

Personality: Wobbles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is lazy and tries to find solutions quickly.

History: The child of a Beggar, who enjoyed hunting, Wobbles was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and he has money and likes to spend it

Ideals: Impeccable, Artistic. Flaws: Lazy. Bonds: Rich, Nature. Occupation: Cook

Voice: Scandinavian accent

Attributes [hide]

Wobbles Loofollue, Male Gnome Rogue 12
Small (3'7") Gnome, Neutral Evil (CR 12)
Armor Class 10
Hit Points 111 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 21 (+5)14 (+2) 13 (+1)18 (+4)
Skills Performance +8, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 4000 gp. Rhodochrosite (7 gp). Blue star sapphire (1300 gp). Eye agate (7 gp). Citrine (70 gp). Red spinel (140 gp).


Social Check DCs

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