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Advanced [show]


Uraim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized white coat. He sports a flattop hair cut. His eyes are likewise green. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Emotional. Bonds: Immigrant, Attractive, Adventurer. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Uraim Torunn, Male Dwarf Wizard 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 19 (+4)6 (-2)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3000 gp.


Social Check DCs


Rimple Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Rimple was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rimple's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rimple and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant, Mentor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Rimple Fapplestamp, Male Gnome Fighter 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)15 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 32000 sp. Black pearl (1100 gp). Obsidian (15 gp).


Social Check DCs


Uraim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His red hair is kept up in a ponytail inside a small hat. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He is frequently practicing swordplay.

History: The child of a Mayor, who enjoyed hunting, Uraim was taken on many hunting expeditions. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels that his past leaves him morally obligated to help; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Criminal record. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Uraim Trueblood, Male Dwarf Rogue 4
Medium (4'4") Dwarf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. Brass mug with jade inlays (100 gp). A miniature golden chest with tiny emeralds lining the top (170 gp).


Social Check DCs


Halimath Hanes, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tattered old clothes. His hair is short and white. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with his god.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sculptor arts, while his father instructed him in etiquette, music and courtly manner. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Rich, In love. Occupation: Sculptor

Voice: Creaky witch voice

Attributes [hide]

Halimath Hanes, Male Half-Elf Paladin 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Gruk Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He very much looks the part of a Carpenter. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gruk was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and to be a barkeep again

Flaws: Antagonistic. Bonds: Job, Guardian, Poor, Adventurer. Occupation: Carpenter

Voice: Breathy voice

Attributes [hide]

Gruk Cholmondeley, Male Half-Orc Bard 11
Medium (5'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (500 gp). A silver and pearl hairclip (60 gp).


Social Check DCs

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