Ethereal Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a brown broad hat and brown clothes. He is muscular with a powerful set of arms. He has moderate length lavender fur. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Ethereal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered
History: He comes from a rich western family. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 210 gp.
William Hayley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears violet leather gloves, a violet jacket, and tight pants. His chestnut hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: Calm and collected, he is a well trained Glassblower. He is a logical person and will generally grow upset if things defy logic and science.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He's also a talented Apothecary, but doesn't like to broadcast it.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Undercommon, Ignan
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 800 gp. Pink pearl (90 gp). Red-brown spinel (90 gp). Red garnet (90 gp). Violet garnet (800 gp). Red spinel (90 gp). Obsidian (16 gp).
Dworic Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His brown hair is drawn into a tight pony tail with a cross scrunchie. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Dworic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His parents moved while he was still in utero so he is the first generation to be born here. His necromantic abilities were realized during a raid on his village. He left for the north, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Military, Immigrant. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 1300 sp.
Flogg Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in blue turtlenecks beneath a grey coat with red slacks. His white hair is braided into rings. His eyes are blue.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Flogg was born on a far northern desert where he grew up under the tutelage of his father, an expert Mercenary. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Immigrant. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1200 sp. 1 Masterwork Common Melee.
Jebeddo Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears black leather gloves, a black jacket, and tight pants, and his gloved hand is found clutching a axe. He wears his blonde hair up in a very large beehive style do. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. He moved out north to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To settle down with his crush; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Antagonistic. Bonds: Adventurer, Rich, Criminal record, Has a crush. Occupation: Spy
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Sylvan, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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