Carrie Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His brown hair is heavily combed to the left. He has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Carrie hails from a village terrorized by brigands. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He loathes his own lifestyle.
Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Rich, Enemies. Occupation: Tailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 9000 cp. Rock crystal (40 gp). Tourmaline (150 gp).
Adrik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright black hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing music.
History: The child of western immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and he feels kind of lost in life
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 5000 cp. Onyx (20 gp).
Azaki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His head has been shaved. He is baby faced.
Personality: Calm and collected, he is a well trained Glassblower. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and to be a laborer again
Flaws: Ugly, Disease. Bonds: Poor, Job, Family. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 2000 gp.
Mogg Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears bulky tan painted plate armor. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his blonde hair in a pixie cut. He wears an eyepatch.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: Mogg was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Through the years after Mogg was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mogg's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1400 sp.
Shump Jacobs, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time. His tied-back hair is blonde. His thin eyebrows rest above his beady brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.
History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Religious, Mentor. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Sardonyx (30 gp). Onyx (30 gp). Tourmaline (40 gp). Deep blue spinel (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
