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Advanced [show]


Therai Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Map Maker does. His clothes are grease stained in places. He has wavy purple hair. His eyes are gold and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Map Maker in town.

History: He was born at the edge of vast forest. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Further expansion of business.

Flaws: Shy. Bonds: Job, Poor, Immigrant, Nature. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Therai Brilliance, Male Tiefling Bard 8
Medium (5'6") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 800 gp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He dresses like a well dressed Bricklayer does. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a grey hat with a black feather.

Personality: He likes to make people angry or surprised. He feeds upon the attention of others.

History: Himo lived on a farm with his mother, near the main road leading to a nearby town. Himo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Himo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: To be a Map Maker again; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Attractive, Family, Criminal record. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Himo Othronus, Male Elf Bard 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 700 sp.


Social Check DCs


Balimaar Washington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He got into the Architect business at a young age. He has chosen to use the inheritance that was left to him frivolously. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Job, Rich. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Balimaar Washington, Male Human Fighter 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. 4 Holy water.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He is bristling with hidden weapons, mostly morningstars and flails. His gray fur is drawn into a tight pony tail with a dagger scrunchie. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Persistence. Flaws: Shy. Bonds: Criminal record, Attractive. Occupation: Scribe

Voice: Sore throat, cough

Attributes [hide]

Shifting On the Water, Male Tabaxi Bard 2
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 2000 cp.


Social Check DCs


Dondon Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fancy brown suit. He has a penchant for wearing a ring with an oversized emerald on his right hand. His red hair is cut short with large spiked bangs in the front. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Professionalism. Flaws: Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Dondon Brightmoon, Male Halfling Expert 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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