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Advanced [show]


Don Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears grey painted combat armor at almost all times. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a white middle class family as the only child. His childhood dream was to be a Merchant, but he was a colossal failure. He has achieved small success as a Knight.

Motivation: He'd like to take his coworkers down a peg; and he is content

Flaws: Mundane. Bonds: Attractive, Job, Family. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Don Casilltenirra, Male Half-Elf Barbarian 2
Medium (5'11") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Raam Mute, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his red hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Raam abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Shy. Bonds: Enemies, Military, Adventurer, Family. Occupation: Laborer

Voice: Slurs words

Attributes [hide]

Raam Mute, Male Tiefling Druid 8
Medium (6'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 75 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)12 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Watson, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, constantly wearing a pastel suit, white shirt, and blue tie. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting. Flaws: Mundane, Impulsive. Bonds: Attractive, Mentor. Occupation: Spice Merchant

Voice: German accent

Attributes [hide]

Guy Watson, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Orc, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Greethen Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he usually wears his red robe and has his halberd always slung over his shoulder. He wears a colorful flower in his blue crest. He has a tattooed face.

Personality: Calm and collected, he is a well trained Spy. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Greethen is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Greethen studied abroad. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice, Gifted. Bonds: Attractive, Job, Slave. Occupation: Spy

Voice: Deep voice with rolling R's

Attributes [hide]

Greethen Caavylteradyn, Male Dragonborn Expert 6
Medium (6'1") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 23 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)17 (+3) 11 (+0)13 (+1)
Skills Athletics +7, Religion +6
Senses Passive Perception 10
Languages Common, Druidic, Dwarven, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +6

Possessions: 600 gp. Gold and topaz bottle stopper cork (1600 gp). Gold music box (2000 gp).


Social Check DCs


Darrow Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is an epitome of beauty. He has wavy auburn hair. He is baby faced.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Darrow liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Insane. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Darrow Warmwater, Male Halfling Rogue 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 22 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 19 (+4)18 (+4)
Skills Arcana +3, Persuasion +7
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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