Andram Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He tends to wear a violet poncho over his likewise colored trousers and shirt. He has a hunchback. His dark red hair is lengthy and is close to two feet long. He has black eyes and a violet hat with a blue feather.
Personality: Abrasive and pushy, he has a hard time making friends. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Andram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Andram's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: He is compelled to act according to his religious beliefs; and he is greedy
Flaws: Ugly, Antagonistic, Disease. Bonds: Religious, Rich. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 19 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Orc, Undercommon, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1000 gp. Deep blue spinel (600 gp). Sardonyx (50 gp). Onyx (50 gp). Amber (90 gp). Alexandrite (600 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item. 1 Minor magic item.
Great Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. He wears a colorful flower in his brown fur. He has copper eyes and a grey hat with a tan feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born at the edge of vast forest. His family was turned out during the war. He and his family wandered west to less war torn lands. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things.
Flaws: Mundane, PTSD. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 280 gp.
Harvest Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop fur cut. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of gnolls once and for all.
History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many gnolls want him driven away.
Ideals: Entrepeneur, Athletic. Bonds: Attractive, Enemies, Mentor. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He has blonde hair. His amber eyes peer out from beneath his feathered green hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He receives visions of the future at random moments
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Frug was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has money and likes to spend it; and he would like to get married and retire
Ideals: Philantrophist, Gifted. Bonds: Rich, Religious, Has a crush. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 110 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 4000 gp. A delicate silver chain set with a tourmaline (40 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A delicate brass dragon egg (40 gp). 1 Medium magic item.
Barendd Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear red pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the left. His eyes are hazel and catlike.
Personality: Barendd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the north; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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