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NPC Generator

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Advanced [show]


Krakhorn Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His black hair is cut short with large spiked bangs in the front. His eyes are green and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Nature, Slave. Occupation: Brewer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Krakhorn Gentry, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Erky Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull pastel sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His moppish black hair is in a traditional bowl cut. He has several tiny amber earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has money and likes to spend it

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Immigrant, Criminal record. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Erky Sympony, Male Gnome Monk 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp.


Social Check DCs


Jebeddo Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his hammer. His long silver hair reaches down to his waist. His thin eyebrows rest above his beady blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Emotional. Bonds: Rich. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Jebeddo Loofollue, Male Gnome Barbarian 6
Small (3'7") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 66 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)13 (+1) 14 (+2)18 (+4)
Skills History +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Windy Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He has done his best to style his white fur to look like a famous performer. His eyes are a pleasant copper.

Personality: Calm and collected, he is a well trained Body Guard. He is obsessed with a lost civilization.

History: Windy was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: Money/treasure; and find a way to reverse the transformation of his brother

Bonds: Rich, Immigrant, Job, Adventurer, Family, Mentor. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Windy Candle, Male Tabaxi Rogue 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Roge Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is also unnaturally pale. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Roge Warmwater, Male Halfling Aristocrat 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +8, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant, Orc
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Sapphire pendant on gold chain (700 gp). Fire opal pendant on a fine gold chain (2400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Sapphire pendant on gold chain (700 gp). Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Cloth of gold vestments (170 gp). Gold dragon comb with red garnet eye (1300 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Solid gold idol (700 gp). Cloth of gold vestments (170 gp). Old masterpiece painting (2400 gp). Carved bone or ivory statuette (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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