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Advanced [show]


Quarion Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long black beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born the only child of a wealthy merchant. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Entrepeneur, Athletic, Justice. Bonds: Attractive, Criminal record. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Quarion Xistsrith, Male Elf Adept 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)11 (+0) 10 (+0)8 (-1)
Skills Religion +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Golden pearl (150 gp).


Social Check DCs


Gunter Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Navigator profession.

History: Born in the south to a Barber, Gunter learned a great deal about his father's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Barber

Voice: Dutch accent

Attributes [hide]

Gunter Darby, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Tanglefoot bags.


Social Check DCs


Ombul Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His eyes are likewise blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Sold as a small child to a necromancer, Ombul was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Sellsword, but he got bored and became a Assassin. He now owns his own business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Mentor, Job. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Ombul Wiseacre, Male Halfling Adept 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered shield and tarnished longsword as well. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Taklinn lived on a farm with his father, near the main road leading to a nearby town. Taklinn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Family, Adventurer, Rich. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Wizard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Henry Marlowe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears grey painted combat armor at almost all times. His hair is white and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Bonds: Attractive, Rich. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Henry Marlowe, Male Human Paladin 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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