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NPC Generator

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Advanced [show]


Jocelyn Prescott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Jocelyn was born in the west. At a young age he loved to build and create. When Jocelyn reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Religious, Military. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Jocelyn Prescott, Male Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 6000 cp. Hematite (7 gp).


Social Check DCs


Shadow In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His long yellow fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Shadow was born with his mother's beautiful face. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich, Adventurer. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Shadow In the Wind, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 44 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 130 pp. Malachite (16 gp). White pearl (160 gp). Chrysoberyl (160 gp). Eye agate (16 gp). Black star sapphire (500 gp). Moonstone (30 gp). Lapis lazuli (16 gp). Aquamarine (1600 gp).


Social Check DCs


Feldûsh Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with brown pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a butterfly on it. His blonde hair and beard is wavy and long. His eyes are likewise blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a slaver, Feldûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Feldûsh took refuge in the old dungeon and found the beat up falchion and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: To prove his worth to the world; and doesn't want to be a sculptor and was forced into it by his family

Flaws: Antagonistic, Impulsive. Bonds: Family, Mentor, Nature. Occupation: Sculptor

Voice: Soft and melodious

Attributes [hide]

Feldûsh Hayden, Male Half-Orc Aristocrat 6
Medium (6'2") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Druidic, Dwarven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 40 pp.


Social Check DCs


Five Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a brown collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He has moderate length beige fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of western immigrants he idolized his mother. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and to get a good night's sleep

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Slave, Immigrant. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Five Mist, Male Tabaxi Ranger 12
Medium (5'9") Tabaxi, Lawful Evil (CR 12)
Armor Class 14
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)14 (+2) 13 (+1)17 (+3)
Skills Sleight of Hand +8, Stealth +8
Senses Passive Perception 11
Languages Common, Terran, Infernal
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: Sardonyx (50 gp). Blue quartz (6 gp). Deep blue spinel (800 gp). Pink pearl (60 gp). Jet (60 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Myerscough, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with deerstalker hat. His black hair is long and unkept. He has amber eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Baker

Voice: Spanish accent

Attributes [hide]

Dustin Myerscough, Male Human Barbarian 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 400 sp. Chrysoprase (70 gp).


Social Check DCs

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