Krimp Yardley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small desert village. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he's looking for his big break
Ideals: Opinionated, Optimist, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item.
Altho Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy white suit. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He's repulsed by the PC; and he wants revenge against brigands
Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Enemies, Military. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
Possessions: 100 gp. Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Rayden, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a robe, a symbol of magic around his neck, and a shield on his belt. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Simon has worked very hard to control his curse. He was granted psionic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life
Ideals: Fighting, Professionalism. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Brewer
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 600 sp.
Torinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears many layers of old clothing at all times, and sports empty pouches on his belt. He has moderate length silver crest. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Adventurer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Philantrophist, Fighting. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Adventurer
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 40 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. Golden pearl (40 gp). Moonstone (40 gp).
Aelar Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of morningstars, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His Stetson hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Aelar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Ugly, Insane, Disease. Occupation: Masseuse
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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