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Advanced [show]


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries scythes. His long golden hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Barendd is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Religious, Poor. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Barendd Orcfoe, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hûra Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He has a slight overbite and is overall scrawny. His brown hair is slicked back into a classic pompadour. He has gleaming, smiling hazel eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He takes great joy in being the best Armorer in town.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Fisher, but he got bored and became a Armorer. He has drifted from career to career and currently works as a Armorer.

Motivation: He is content; and to end his boredom

Ideals: Justice. Flaws: Disease, Mundane. Bonds: Job. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Hûra Acton, Male Half-Orc Warrior 17
Medium (5'11") Half-Orc, Lawful Evil (CR 17)
Armor Class 12
Hit Points 156 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Arcana +7, Religion +7
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4

Possessions: 8000 gp. Zircon (80 gp). Black opal (1100 gp). Azurite (14 gp). Chrysoberyl (50 gp). Jet (50 gp). White pearl (50 gp). Malachite (14 gp). Deep green spinel (50 gp). Sard (80 gp). Malachite (14 gp). Aquamarine (1600 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Golden pearl (50 gp). Clear bright green emerald (5000 gp). Coral (50 gp). Star ruby (1100 gp). Sardonyx (80 gp).


Social Check DCs


Aelar Lathalas, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a large white jacket. His brown hair is braided into rings. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: Aelar hails from a village terrorized by goblins. Aelar was born on a far southern mountains where he grew up under the tutelage of his father, an expert Hunter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against goblins; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Ugly, Selfish. Bonds: Enemies, Immigrant. Occupation: Hunter

Voice: Australian accent

Attributes [hide]

Aelar Lathalas, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Insight +2, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Modean Verity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He keeps his long blue hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Artistic. Flaws: Insane, Mundane, Disease. Bonds: Nature, Job. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Modean Verity, Male Tiefling Cleric 3
Medium (5'8") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 14 (+2)17 (+3)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp. 1 Alchemist’s fire.


Social Check DCs


Cockaby Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His golden hair is heavily combed to the left. His hazel eyes peer out from beneath his top black hat.

Personality: He is fixated on the number 9. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a poor family in the city he treasured whatever gifts he got. Cockaby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cockaby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Flaws: Insane. Bonds: Attractive, Job, Poor, Criminal record, Family. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Cockaby Nopenstallen, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 41000 sp.


Social Check DCs

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