Valafar Justice, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His blue hair has been sun bleached extensively. He has several tiny ruby earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the west, but his parents moved at a very young age to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy.
Bonds: Rich, Guardian, Religious, Immigrant. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 160 gp. Jet (150 gp). 1 Climber’s kit.
Gilbert Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is dressed in a clean white cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a broad hat. His half smiles and brown eyes are beguiling and draw you in.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Dilettante, Gilbert learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. Since then, he has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Gifted, Optimist, Artistic. Bonds: Attractive, Job. Occupation: Dilettante
Voice: Jittery and nervous
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 400 gp. Peridot (40 gp). Hematite (5 gp). 1 Minor magic item.
Two Llamas Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'7". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He invites people to come help in his community garden.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Optimist, Philantrophist, Gifted. Bonds: Adventurer, Attractive. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dabbledob Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and wears an entirely grey suit with violet socks and a vest with buckled shoes. He has moderate length brown hair. He is very pretty but has cold, dead eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of southern immigrants he idolized his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Joker, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.
Jebeddo Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his red hair down. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments
History: Gifted from a young age, Jebeddo studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: His relatives are trying to arrange a marriage; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. Freshwater pearl (4 gp). White opal (1600 gp). Star ruby (1600 gp). Eye agate (4 gp). Alexandrite (600 gp). Lapis lazuli (4 gp). Pink pearl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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