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Advanced [show]


River In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a fancy blue suit. His whole body is exceptionally muscular. His fur is cut close to his head. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, River managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Justice. Bonds: Attractive, Immigrant, Rich, Criminal record, Adventurer. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

River In the Wind, Male Tabaxi Bard 7
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 12 (+1)15 (+2) 11 (+0)18 (+4)
Skills Medicine +3, Performance +7
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 110 pp. Chrysoprase (20 gp). Banded agate (12 gp). Rich purple corundum (600 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He wears a wide-brimmed hat to hide his balding. He has gleaming, smiling green eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Flaws: Impulsive, Disease. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Architect

Voice: Stutters

Attributes [hide]

Shivering Treat, Male Tabaxi Ranger 5
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Coral (120 gp). Bloodstone (20 gp). Zircon (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. His hair is short and black. He has hazel eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is able to fit into much smaller and tighter spaces than normal.

History: Traubon was born in the north. At a young age he loved to build and create. After coming to the age of reason, Traubon took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Herbalist.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Gifted, Persistence. Bonds: Poor, Job. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Traubon Trueanvil, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 320 gp. 1 Holy water.


Social Check DCs


Gûnd Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan shirt with thin black vertical stripes and green pants, and a wedding ring on his left hand. With a patchy silver beard and wild silver hair. His eyes, though not visible through his cowl, are green.

Personality: He is witty, but his monotone delivery comes off as unnerving Gûnd enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gûnd was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love

Ideals: Joker. Flaws: Hedonist. Bonds: In love, Poor, Nature. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Gûnd Bentley, Male Half-Orc Expert 4
Medium (5'5") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


Arnold Cotton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey coat over a green low-cut shirt, and a top hat upon his head. He is an epitome of beauty. He keeps his silver hair in a pixie cut. He wears a mask on his face.

Personality: He is fixated on the number 27. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a small toy that he constantly fidgets with.

History: Arnold was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: Further expansion of business.

Flaws: Insane, Addict. Bonds: Attractive, Military, Job. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Cotton, Male Human Ranger 2
Medium (6'3") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs

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