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Advanced [show]


Eberk Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and muscular, this northern man very much looks the part of a Merchant. He wears a colorful flower in his blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Merchant business at a young age. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Athletic. Flaws: Impulsive, Racist. Bonds: Job, Attractive. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Eberk Rakankrak, Male Dwarf Expert 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 200 sp. 1 Breastplate.


Social Check DCs


Lewis Marlowe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling violet eyes.

Personality: Lewis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He was granted necromantic powers by his dying brother.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Extrovert, Gifted. Flaws: Fearful. Bonds: Rich. Occupation: Scribe

Voice: Draws out vowels

Attributes [hide]

Lewis Marlowe, Male Human Sorcerer 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 300 sp. Tiger eye turquoise (5 gp). 1 Banded mail.


Social Check DCs


Nicor Sarcasm, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries a battered halberd and tarnished mace as well. His blue hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Nicor hails from a village terrorized by orcs. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly, Mundane, Fearful. Bonds: Enemies, Rich. Occupation: Laborer

Voice: Scottish accent

Attributes [hide]

Nicor Sarcasm, Male Tiefling Commoner 10
Medium (5'4") Tiefling, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 15 (+2)12 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: Blue-white diamond (2000 gp). Onyx (50 gp). Chalcedony (50 gp).


Social Check DCs


Cory Tinley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear grey tank tops with blue pants. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: He was raised by priests from a young age. After coming to the age of reason, Cory took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Mundane. Bonds: Religious, Mentor. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Cory Tinley, Male Human Barbarian 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Damien Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a well pressed and immaculate suit (or dress). His brown hair is slicked back into a classic pompadour. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of a Gardener, who enjoyed hunting, Damien was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Seeks redemption; and obtaining odd cultural halfling artifacts is his passion

Flaws: Shy. Bonds: Attractive, Criminal record, Nature, Adventurer. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Damien Glenfellow, Male Halfling Ranger 8
Small (3'4") Halfling, Lawful Evil (CR 8)
Armor Class 14
Hit Points 63 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Arcana +4, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1200 gp. Violet garnet (200 gp). Brown-green garnet (130 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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