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Kerkad Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His copper crest is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was raised in a white middle class family as the only child. Kerkad was born on a far western island where he grew up under the tutelage of his father, an expert Healer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Regain custody of his son.

Ideals: Disciplined. Flaws: Mundane. Bonds: Immigrant, Attractive, Family. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Kerkad Ghaallixirn, Male Dragonborn Warlock 8
Medium (6'8") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Athletics +7, Investigation +6
Senses Passive Perception 10
Languages Common, Auran, Infernal, Giant
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 900 gp.


Social Check DCs


Sammal Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He carries a battered longsword and tarnished nunchaku as well. His red hair is kept up in a ponytail inside a feathered hat. His black eyes dart around the room hyper actively observing anyone and anything.

Personality: Sammal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Criminal record, Religious. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Sammal Hope, Male Tiefling Barbarian 9
Medium (5'11") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 69 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)19 (+4) 12 (+1)17 (+3)
Skills Nature +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Orc, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Cloth of gold vestments (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Silver comb with moonstones (200 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hork Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean blue cloak covering his clean studded leather. His golden hair is kept up in a ponytail inside a top hat. He wears a mask on his face.

Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was always a brilliant, if unscrupulous mind. When Hork reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many orcs want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Insane. Bonds: Poor, Enemies, Military. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Hork Cooper, Male Half-Orc Cleric 7
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs


Merihim Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Merihim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and a deep hatred of dire rats

Ideals: Impeccable, Optimist. Bonds: Enemies, Adventurer, Family. Occupation: Seamstress

Voice: Excited and jittery

Attributes [hide]

Merihim Quiet, Male Tiefling Ranger 6
Medium (5'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)12 (+1) 12 (+1)19 (+4)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Boddynock Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'2" and wears just a brown suit. His auburn hair is lengthy. His amber eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of western immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has worked as a Barber like his father before him.

Motivation: A rival would like him out of the picture; and further expansion of business

Flaws: Depressed, Impulsive. Bonds: Immigrant, Job, Criminal record. Occupation: Barber

Voice: Russian accent

Attributes [hide]

Boddynock Silverthread, Male Gnome Bard 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs

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