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Advanced [show]


Salasar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his gold crest in a pixie cut. This gold eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Salasar Delmirev, Male Dragonborn Paladin 7
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 9
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Investigation +5, Performance +3
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Red spinel (110 gp). Rock crystal (80 gp).


Social Check DCs


Uthemar Liadon, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has golden hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Uthemar was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Logical. Bonds: Attractive, In love, Job, Rich. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Uthemar Liadon, Male Elf Sorcerer 1
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 8 (-1)10 (+0) 16 (+3)16 (+3)
Skills Nature +2, Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 40 pp. A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Backpack.


Social Check DCs


Mozikth Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his copper crest well, parting it to the right. His gold eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a cartwright again

Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Slave. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Mozikth Ghaallixirn, Male Dragonborn Warlock 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 16 (+3)14 (+2)
Skills Perception +6, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 2000 sp.


Social Check DCs


Qualen Gummen, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Gifted from a young age, Qualen studied abroad. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is currently in port desperately looking for someone to get him out; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Criminal record, Slave. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Qualen Gummen, Male Gnome Bard 3
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1600 sp.


Social Check DCs


Ar-Pratu Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, constantly wearing a red suit, blue shirt, and black tie. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ar-Pratu took refuge in the large cave and found the beat up falchion and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Ar-Pratu Windsor, Male Half-Orc Adept 6
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Athletics +7, Investigation +4
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs

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