Kairon Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tan deerstalker hat and tan clothes. He has a slight overbite and is overall scrawny. He has wavy brown hair. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.
History: He comes from a rich northern family. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Passionate. Flaws: Addict. Bonds: Rich, Job. Occupation: Painter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Quarethon Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a robe, a symbol of luck around his neck, and a sai on his belt. His crest is red, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarethon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting, Joker. Flaws: Impulsive, Mundane. Bonds: Attractive. Occupation: Sailor
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 58 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 |
Possessions: 200 pp. Solid gold idol (200 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (170 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diggory Nash, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears skinny pants and wears a brown and grey robe with the hood down. His skin is also unnaturally pale. His blonde hair is unkempt and raggedy. His violet eyes are slightly larger than normal.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.
History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: Meet up once more with his childhood friend; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 5000 cp. Lapis lazuli (5 gp).
Dustin Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.
History: Born to a Stylist, his father struggled to pay the bills. After coming to the age of reason, Dustin took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: Poor. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Norman Branson, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. With a patchy blonde beard and wild blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. Norman was born on a far southern desert where he grew up under the tutelage of his father, an expert Sellsword. He now mingles about in high society.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Family. Occupation: Sellsword
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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