Robert Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. He wears his hair in dreadlocks. He has several tiny topaz earrings on each ear.
Personality: Abrasive and pushy, he has a hard time making friends. Animals are drawn to him, and he is able to talk to them.
History: A powerful slaver made him what he is. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Mentor. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 1400 gp. Golden circlet with four aquamarines (3000 gp). Silver chalice with lapis lazuli gems (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nithther Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His black crest is thinning but still full. His fierce red eyes like to dwell on things.
Personality: He acts crazy and hedonistic. A friendly and beautiful Dragonborn, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born the only child of a wealthy merchant. Nithther was born on a far southern island where he grew up under the tutelage of his mother, an expert Glassblower. He moves from town to town, unable to find a place to settle.
Motivation: Retire the richest man in the south; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Hedonist, Insane. Bonds: Immigrant, Attractive. Occupation: Glassblower
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp.
Altho Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a halberd on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. He has moderate length chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: Eccentric and domineering, Altho will drive conversation. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Extrovert. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Shipwright
Voice: Low and grunting
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Lapis lazuli (9 gp). Rose (50 gp). 1 Minor magic item.
Azaki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up in a very large beehive style do. His eyes are likewise brown.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azaki fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: Just what you see.
Qemuel Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear yellow pants and tee shirts. He wears a wide-brimmed hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines silver.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A powerful wizard made him what he is. Through the years after Qemuel was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Qemuel's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 600 gp.
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