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NPC Generator

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Advanced [show]


Rimmon Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. He wears a broad hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, Rimmon and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rimmon discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Rimmon fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Revenge; and someone believes him a fraud

Flaws: Fearful, Disease. Bonds: Adventurer, Military, Enemies. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Rimmon Carrion, Male Tiefling Fighter 1
Medium (6'7") Tiefling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. 1 Superior lock.


Social Check DCs


Astar Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor. He carries with him a set of monstrous two handed axes on his belt, each one with a sapphire on the hilt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Mercenary. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Astar took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has achieved small success as a Mercenary.

Motivation: Many drow want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Job, Nature, Enemies. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Astar Joy, Male Tiefling Commoner 4
Medium (5'0") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Modean Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. His wide-brimmed hat is riddled with cuts and holes. His black eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He has achieved small success as a Sailor.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Job. Occupation: Sailor

Voice: Shortens vowels

Attributes [hide]

Modean Brilliance, Male Tiefling Adept 4
Medium (6'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 14000 sp. Banded agate (15 gp). Deep green spinel (80 gp). 1 Minor magic item.


Social Check DCs


Ulfgar Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He wears his white hair down. His blue unseeing eyes seem to look past you.

Personality: Ulfgar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered painting. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down.

Ideals: Fighting, Artistic. Flaws: Disease, Shy, Mundane. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ulfgar Deepdelver, Male Dwarf Bard 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)18 (+4) 15 (+2)7 (-2)
Skills Insight +6, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome, Infernal, Goblin
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163333200

Possessions: 4000 gp.


Social Check DCs


Aust Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He wears his chestnut hair up. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Aust was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He became a Adventurer soon after.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Poor, Slave. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Aust Fasharash, Male Elf Wizard 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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