Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a tight fitting yellow shirt and pants. He carries with him a set of scimitars on his belt, each one with a amber on the hilt. His orange fur is matted, messy, and big. His green eyes peer out from beneath his top yellow hat.
Personality: Cloud hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a small toy that he constantly fidgets with.
History: He was born in a small mountains village. He has had some formal singing training, and achieved minor success. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Architect
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 15 (+2) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Einkil Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy red suit. He is physically well-built. His brown hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He left for the west, certain he would find work there.
Motivation: To share knowledge with the world.
Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Attractive, Poor, Immigrant. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 350 gp.
Osco Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. His moppish white hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has dedicated himself to building a better world.
Motivation: An old rival family wants him found; and doesn't want to be a miller and was forced into it by his family
Ideals: Fighting, Gifted. Bonds: Job, Adventurer, Family. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Minor magic item.
Bernard Everleigh, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is renowned for his bright grey suits and hats. His hair is blonde and very short. He has gleaming, smiling green eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Fletcher, but he was a colossal failure. He now owns his own business.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Athletic, Logical. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 gp.
Norsko Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear flannel. His brown hair is singed and shortened. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He can't help but pocket interesting objects he comes across
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Ugly, Addict, Shy. Bonds: Criminal record, Slave. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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