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NPC Generator

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Advanced [show]


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His lavender fur is kept up in a ponytail inside a top hat. He has copper eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Trail In the Wind, Male Tabaxi Sorcerer 8
Medium (6'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 23 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 500 gp. Freshwater pearl (5 gp). Moss agate (5 gp). Freshwater pearl (5 gp). Silver pearl (120 gp). Blue quartz (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is golden and very short. He has blue eyes.

Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC.

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Has a crush, Religious. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Halander Underfoot, Male Halfling Monk 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Veit Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a Navigator, his mother struggled to pay the bills. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Dyer

Voice: Uses lots of figures of speech

Attributes [hide]

Veit Foamtankard, Male Dwarf Cleric 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 17 (+3)15 (+2)
Skills Athletics +4, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 2000 gp. Aquamarine (1100 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Jacinth (8000 gp). Black pearl (1100 gp). Blue star sapphire (900 gp). Eye agate (15 gp). Banded agate (15 gp).


Social Check DCs


Damien Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple yellow robe with black stripes complete with hood. His hair is chestnut and curly. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and doesn't want to be a hunter and was forced into it by his family

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Family, Attractive. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Damien Appleblossom, Male Halfling Warrior 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Wrenn Turen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears green trousers with black and brown striped suspenders. He wears various colorful collared shirts. His left leg appears badly burned and disfigured. His white hair is smooth and relatively long. His fierce gray eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Wrenn grew up listening to his father's many stories. Wrenn was born on a far southern island where he grew up under the tutelage of his father, an expert Unemployed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Impulsive, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Unemployed

Voice: Speaks through clenched teeth

Attributes [hide]

Wrenn Turen, Male Gnome Cleric 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 20 (+5)14 (+2) 14 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Red garnet (100 gp).


Social Check DCs

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