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Advanced [show]


Tordek Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is lengthy and is close to two feet long. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Tordek liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Insomniac, Lazy. Bonds: Nature. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Tordek Holderhek, Male Dwarf Warlock 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)17 (+3) 16 (+3)9 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 90 gp. Silver pearl (80 gp).


Social Check DCs


Gimurt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy white hair. His eyes are a pleasant blue.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Gimurt and his spouse have recently divorced.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Disease, Antagonistic. Bonds: Nature, Adventurer. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Gimurt Glanhig, Male Dwarf Warlock 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)16 (+3) 16 (+3)9 (-1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Extrovert, Justice, Fighting. Bonds: Rich, Criminal record, Guardian. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orsik Frostbeard, Male Dwarf Expert 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)14 (+2) 17 (+3)9 (-1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: Large well-done wool tapestry (200 gp).


Social Check DCs


Three Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his lavender fur in a pixie cut. His eyes are copper and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Joker. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Three Candle, Male Tabaxi Warlock 11
Medium (5'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +5, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 3000 gp. Eye agate (15 gp). Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Petrie, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Impulsive. Bonds: Poor, Military. Occupation: Masseuse

Voice: Speaks with a cold

Attributes [hide]

Randal Petrie, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 17 (+3)10 (+0)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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