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NPC Generator

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Advanced [show]


Right-Handed In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur, while still mostly black, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. He dropped out of school to support his sick father, and resented it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Family. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Right-Handed In the Wind, Male Tabaxi Cleric 10
Medium (5'3") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 46 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)8 (-1) 14 (+2)14 (+2)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his greataxe. His hair is always cut to a buzz. His thin eyebrows rest above his beady violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. Being a Stableman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Ugly, Shy, Antagonistic. Bonds: Criminal record. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Anselm Berkeley, Male Human Paladin 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 sp. Bloodstone (20 gp).


Social Check DCs


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and yellow handkerchief worn on his right side. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gray eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Faran was born with his mother's beautiful face. After coming to the age of reason, Faran took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist, Gifted, Persistence. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Uses sign language

Attributes [hide]

Faran Honeypot, Male Halfling Adept 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Tim Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Miller, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Tim Amakiir, Male Half-Elf Fighter 9
Medium (5'2") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 140 pp. Jasper (30 gp). Zircon (30 gp). Tourmaline (130 gp). Brown-green garnet (130 gp). Hematite (5 gp).


Social Check DCs


Varis Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tan leather gloves, a tan jacket, and tight pants. He is an epitome of beauty. His hair is silver, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north to a Cartwright, Varis learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Cynical. Bonds: Attractive, Family, Job, Slave. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Varis Goltorah, Male Half-Elf Commoner 4
Medium (5'10") Half-Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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