Bharash Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He wears a feathered hat to cover his moderate length black crest. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Further he is a bit of a stoner and is frequently out of it.
History: Bharash lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school to support his sick mother, and resented it. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Slave Trader and was forced into it by his family; and an old rival family wants him found
Ideals: Disciplined, Logical. Flaws: Ugly, Addict. Bonds: Family. Occupation: Slave Trader
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. Emerald (800 gp). Moonstone (20 gp). Deep blue spinel (1100 gp).
Alberich Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he is wearing a perfectly clean shirt and pair of pants. His golden hair is braided into rings. His blue eyes peer out from beneath his feathered tan hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is obsessed with a lost civilization.
History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Alberich took refuge in the large cave and found the beat up shield and armor he uses now. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Assassin
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp. Carnelian (50 gp). Freshwater pearl (4 gp). Moonstone (50 gp). 1 Masterwork Musical instrument.
Azzakh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean red cloak covering his clean studded leather. His bronze crest is braided into rings. His eyes are gold.
Personality: Azzakh wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Azzakh was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. Some 5 years later his spouse died after the birth of his son. Heartbroken, Azzakh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is greedy.
Ideals: Disciplined. Bonds: Immigrant, Rich, Job, In love. Occupation: Dilettante
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Damien Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright yellow suits and hats. His black hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has achieved small success as a Dilettante.
Motivation: He uses money and sex appeal to get what he needs; and find a way to reverse the transformation of his brother
Flaws: Antagonistic, Disease. Bonds: Attractive, Rich, Job, Family. Occupation: Dilettante
Voice: Nasally tone
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 42 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 60 pp. 1 Minor magic item.
Laucian Holimion, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He typically wears grey cloth garments or leather armor. His hair is golden, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Addict, Shy. Bonds: Attractive, Adventurer. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 gp. Citrine (50 gp).
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