Eldon Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a hunchback. His white hair is kept up in a ponytail inside a small hat. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Detective. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Eldon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Detective.
Motivation: He's attracted to the PC; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Military, Has a crush. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 6)
Armor Class 11
Hit Points 54 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 600 gp.
River Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red fur is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has all his life been fascinated with poetry.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He struck the Spy job and began his own company from there.
Motivation: An old rival family wants him found; and marry his brother to traveling adventurers
Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Spy
Voice: French accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
Possessions: 12000 sp. Large well-done wool tapestry (500 gp). Jeweled gold crown (3000 gp). 1 Minor magic item.
Ghesh Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he is renowned for his bright blue suits and hats. His crest is rusty, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ghesh was born on a far northern desert where he grew up under the tutelage of his mother, an expert Carpenter. He left for the north, certain he would find work there.
Motivation: He is content; and he is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Insomniac, Fearful, Mundane. Bonds: Attractive, Immigrant. Occupation: Carpenter
Voice: Whispers
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1800 sp.
Dabbledob Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a black and grey handkerchief worn on his right side. With bright silver hair and a scraggly beard. His eyes are amber.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: The child of a Carter, who enjoyed hunting, Dabbledob was taken on many hunting expeditions. A freak accident while working with his Carter mother left him crippled. Since then, he has sought to make the best of life.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Nature, Job. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Elven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 100000 cp. Red spinel (100 gp). White pearl (100 gp). Sard (70 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item.
Fargrim Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is dressed in earthy colors with a white and tan handkerchief worn on his right side. His whole body is exceptionally muscular. His long blonde hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich northern family. His family was turned out during the war. He and his family wandered north to less war torn lands. He now mingles about in high society.
Motivation: Retire the richest man in the north; and he is greedy
Ideals: Impeccable, Entrepeneur. Flaws: PTSD. Bonds: Immigrant, Slave, Rich. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 310 gp.
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Their contribution stands as a beacon of hope for all adventurers!