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Advanced [show]


Orsik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a brown collared shirt and pastel pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the south; and money/treasure

Ideals: Disciplined, Optimist, Artistic, Entrepeneur. Bonds: Rich. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Orsik Silveraxe, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1300 sp. 4 Acid flasks.


Social Check DCs


Alberich Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. His half smiles and amber eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a Animal Trainer, his mother struggled to pay the bills. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Alberich's homeland. Alberich decided to take the middle way and become a bodyguard. He left for the south, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Bonds: Poor, Immigrant, Attractive. Occupation: Courier

Voice: Gruff and masculine

Attributes [hide]

Alberich Eversharp, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 40 gp. Amber (130 gp). 1 Half-Plate.


Social Check DCs


Kite In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His gray fur is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a criminal king-pin and mafia family His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Family. Occupation: Farmer

Voice: Complex vocabulary, royal

Attributes [hide]

Kite In the Wind, Male Tabaxi Barbarian 6
Medium (5'8") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Perception +2, Persuasion +6
Senses Passive Perception 16
Languages Common, Orc, Giant
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Dean Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a deerstalker hat to cover his moderate length auburn hair. He has amber eyes and a brown hat with a green feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He can't help but pocket interesting objects he comes across

History: Dean was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Dean Ethanasath, Male Half-Elf Bard 10
Medium (5'8") Half-Elf, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 73 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 290 pp. Rose (70 gp). Jet (90 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). White pearl (90 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his black robe. He has a moderate pudge and is not very fit. His black hair has been sun bleached extensively. This hazel eyed northerner is not easily forgotten.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He enjoys reading and quiet.

History: Bertram was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Optimist, Logical. Bonds: Job, Criminal record, Rich. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Bertram Strongbones, Male Halfling Monk 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs

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