Leaf Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'9" and wears a brown costume with the symbols of death on his torso. His right hand appears badly burned and disfigured. His fur, while still mostly beige, has prominent grey streaks. This blue eyed southerner is not easily forgotten.
Personality: Aggressive, abrasive, and angry, Leaf embodies much of what other species detest in the Tabaxis. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in the south to a Beggar, Leaf learned a great deal about his mother's area of expertise. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Slave. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Dustin Woods, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tight fitting clothing which further accentuates his frame. His black hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Athletic, Philantrophist, Gifted. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Banded agate (7 gp). 1 Buckler.
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His right leg appears badly burned and disfigured. He sports a flattop hair cut. He wears an eyepatch.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Mundane. Occupation: Laborer
Voice: Australian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Red spinel (100 gp).
Mamnen Verity, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing colorful clothing, dressed as a Spy. His blue hair is smooth and relatively long. He has red eyes.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.
History: Mamnen was born with his mother's beautiful face. After coming to the age of reason, Mamnen took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a spy and was forced into it by his family
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Attractive, Family. Occupation: Spy
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 5000 sp.
Howard Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He likes to wear tan tank tops with violet pants. He is an epitome of beauty. He has done his best to style his black hair to look like a famous performer. His gray unseeing eyes seem to look past you.
Personality: Howard is depressed about a lot of things. He tends to be a nihilist. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his daughter.
Flaws: Disease, Depressed. Bonds: Attractive, Family, Nature. Occupation: Jeweler
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Celestial, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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