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NPC Generator

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Advanced [show]


Bharash Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather, and he perpetually has his scythe ready. His crest is short and brass. His fierce gold eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Disease. Bonds: Has a crush, Adventurer, Mentor. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Bharash Zzzxaaxthroth, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 30 pp.


Social Check DCs


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man dresses in green turtlenecks beneath a white coat with brown slacks. His brown hair is cut short. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a brothel owner, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He struck the Masseuse job and began his own company from there.

Motivation: To share knowledge with the world; and to be a gardener again

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Mentor, Job. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

William Roscoe, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)14 (+2) 18 (+4)13 (+1)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp.


Social Check DCs


Anthony Vance, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his shortbow. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Philantrophist. Flaws: Addict. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Anthony Vance, Male Human Commoner 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp. 1 Banded mail.


Social Check DCs


Bundrigo Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many white ritualistic tattoos. He likes to wear ponchos typically of a light green in addition to tight pants. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease. Bonds: Immigrant, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Bundrigo Wiseacre, Male Halfling Barbarian 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)18 (+4)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Erky Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear white clothing when he does not wear armor. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. Erky enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. After a long history of fighting, Erky and his spouse have recently divorced.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Nature, Criminal record. Occupation: Mayor

Voice: growls and snarls, animalistic

Attributes [hide]

Erky Fiddlefen, Male Gnome Aristocrat 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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